magic-pixels
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    Type Alias Frame

    A prepared frame: opaque meshes in scene-tree order, transparent meshes (material.transparent === true) sorted back to front by view-space depth so blending composites correctly, and the visible lights in scene-tree order.

    type Frame = {
        lights: Light[];
        meshes: Mesh[];
        transparent: Mesh[];
    }
    Index
    lights: Light[]
    meshes: Mesh[]
    transparent: Mesh[]