Properties
gl
gl: null | WebGLRenderingContext = null
magFilter
magFilter: number = Filter.NEAREST
minFilter
minFilter: number = Filter.NEAREST
texture
texture: null | WebGLTexture = null
textureIndex
textureIndex: number = 0
wrapS
wrapS: number = Wrapping.CLAMP_TO_EDGE
wrapT
wrapT: number = Wrapping.CLAMP_TO_EDGE
dispose Texture