magic-pixels
    Preparing search index...

    Class NullRenderer

    A renderer that draws nothing and needs no canvas. It updates the world matrices like a real renderer and records what it was asked to do, so scene code can be tested without a GPU.

    Implements

    Index
    clearColor: number[] = ...

    clear color as [r, g, b, a] in the range 0..1

    disposed: (BufferGeometry | Texture | Material)[] = []

    every object passed to dispose(object)

    frames: NullFrame[] = []

    every render call, in order

    height: number = 0
    isDisposed: boolean = false

    true after dispose() without an argument

    pixelRatio: number = 1
    width: number = 0
    • Resize the drawing surface in CSS pixels; pixelRatio is applied

      Parameters

      • width: number
      • height: number

      Returns void